In the Game Boy game, Gali's techniques are too costly to be of much use even his dodging takes 3 GUTs.Golem, who has plentiful attack cards, no Dodge cards, and no way to defend against INT attacks.
Continuity Nod: One of the items in the Game Boy game is a pair of skates, Genki's weapon of choice in the anime.Continuity Cameo: Practically everyone from the first two main games appear as opponents in Episode II, along with plenty of new faces.The very last Monster you get will be Big Blue, a Golem/Tiger. The Descendents in the Game Boy game have mixed-breed monsters, which you can't get until much later.This is an otherwise illegal move without Suezo's "Scouting" card. The opponent will often go after the monster with no defense cards, suggesting it can see the player's cards.Cherry Tapping: Much like the main series, getting a lot of small hits in is generally a better strategy than saving up for a large hit, as it only takes one card to dodge an attack.
Those are the monsters he is going to use from the begging to the ending of the match. Before the match the player has to select 3 monsters.Of course, there is no breeding simulation included, but the system is still very faithful to the original games. While different from the previously named card games, "Monster Rancher Card Game" managed to capture pretty well the fighting system Monster Rancher games are known for. Why would Monster Rancher lose this possibility?